Floating Islands

Basic Info
Floating Islands are fairly unique and rare structures. They spawn at 200y, and the type of island depends on what biome it spawns in. There are 7 biome types of islands, and 9 different possible combinations of builds that can spawn on/around this island. Some islands having unique builds from the other islands, with their own set of random configurations. Each island type spawns in set amount of layers, which are randomly generated each time.

One of the main benefits of floating islands is how safe they are for building homes. The main threats once the island is lit up are meteor showers and griefer creeper, if you have it enabled.

Floating islands do not spawn during the night.

All chests found on floating islands and airships are affected by our luck rework.

Types

 * The Forest/default island is the most common type of island you will see, which spawns if the spawning conditions for the other types of islands are not met. The default island is made up of 5 main layers (of grass, dirt and stone), up to 7 layers of floating blocks(a small scattering of blocks to make it look like it was ripped from the ground), a small pond in the middle with vines hanging off the edges, a few oak/birch trees, and flora consisting of grass and flowers. One of the build variants listed below may spawn with the island.
 * The Savanna island spawns in any Savannah biome type(any place where acacia trees are found). It is made up of 4 main layers(of grass, dirt and stone) which are thicker than that of most the other islands and in descending width instead of ascending(the top layer is the smallest instead of the biggest), making it have a small hill shape. It also has up to 7 layers of floating blocks, a few acacia trees, and tall grass spread around. One of the build variants listed below may spawn with the island.
 * The Desert island spawns in any Desert biome type(any place where a fair bit of sand is found), though it can sometimes spawn on large beaches. It is made up of 4 main layers(of sand and sandstone), similar to the savanna island. Massive chunks of the main island have been crumbled away and can be seen at various distances below the island. It also contains a desert well in the middle of the island that has a desert pyramid chest, dead bushes, and several cacti(that can stack, possibly to extreme heights). It also may have several sand columns(2 variants that can both be rotated 4 different ways), It cannot be spawned with any of the build variants listed below.
 * The Swamp island spawns in any Swamp biome type(anywhere vines are found, minus jungle biomes). It is made up of 5 main layers(of grass, dirt and stone), up to 7 floating block layers, a large pool of water which spills over the edge of the island, tons of hanging vines, swamp oaks, and flora consisting of sea grass, lily pads, and orchids. One of the build variants listed below may spawn with the island.
 * The Snow island spawns in any of the cold biomes(any biome where snow can be found). It is made up of 9 main layers(of snow, packed ice, and blue ice), up to 15 floating block layers, a random smattering of snow, an ice arch, and is inhabited by a snow golem and pair of polar bears. It may also contain several snow pillars or stalagmites(2 variants that can both be rotated 4 different ways). One of the build variants listed below may spawn with the island.
 * The Taiga island spawns in any Taiga biome type(where spruce trees are found), however if it is a snowy biome then the snow island will take precedent. It is made up of 5 main layers(of grass, dirt and stone), up to 16 floating block layers(more than the other islands), has chunks of podzal on the surface, a random amount of both regular and mega spruce trees, and flora consisting of bushes and berries. One of the build variants listed below may spawn with the island.

The Jungle island is a highly specialized island. It consists of a large gathering of jungle trees(both regular and large) in the middle, with large amounts of jungle brush that consists of leaves, logs, bamboo, and melons. There are several large roots sticking out of the grouped trees, consisting of jungle bark and vines.
 * The Jungle island (SPOILERS)

The spawning process, with a picture of the island, is below: (click to reveal)



It starts with 5 main layers (of grass, dirt and coarse dirt), and several floating block layers, with tons of vines. An 8x8 of jungle tree saplings are placed, with a random amount saplings spread around the edges of the 8x8. The saplings then grow, creating a large group of large and regular jungle trees. A large amount of brush is placed around the rest of the island, consisting of leaves and a handful of single logs. Melons and bamboo shoots are then placed. Finally, the roots begin to grow. There are 8 main roots, starting at the middle of the island. The roots begin to grow outward and downwards, rotating in random directions along the way. Often, this can lead to lovely spiral patterns. (end of spoilers)

Basic Builds
There are 5 individual buildings, and 8 different combos of the 5.

Builds

 * Farrymaster's Shack: Contains the Farrymaster himself, who sells a flying boat that can be set at any y level(a boat with no gravity), and several barrels of fish. The shack can be in 2 possible positions and face 4 different ways.
 * Airship: Contains several barrels of fish and 5 Shipwreck supply chests. The ship can spawn in the airship dock or near the island. If not docked, the ship can face 4 different ways and spawns at 218y within a radius of 20-80 blocks from the island's center.
 * Airship Dock: Can be in 2 possible positions.
 * Pirate Airship: Contains 2 skeleton spawners, that can not be disabled with light and has no limit of mobs, Salazar the pirate captain, several bones and skulls, a double stronghold corridor(alter) chest, a single nether chest, and a block of gold. The ship can spawn in the airship dock or near the island. If not docked, the ship can face 4 different ways and spawns at 218y within a radius of 20-80 blocks from the island's center.
 * Burned down Shack: Contains a skeleton spawner, that can not be disabled with light and has no limit of mobs spawned. The shack can be in 2 possible positions and face 4 different ways.

Combos

 * Just shack
 * Just airship
 * Just pirate airship
 * Shack and empty dock
 * Shack ,empty dock and flying airship
 * Shack, dock, and Airship in dock
 * Burned shack and empty dock
 * Burned shack, empty dock, and flying pirate airship
 * Burned shack, dock, and pirate airship in dock